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does having more cpu cores &/or more cuda enabled gpu's really improve speed

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I asked this type of question before, no one really had a definitive answer that i was looking for.

 

and i think it was too complex for those that answered were able to comprehend.

 

I ask that only people with first hand knowledge & or know of a reputable site that, has some information that can help me, and no one that says oh you don't need that or you "probly wont get much improvement"

 

 

I create 2D painting's like some of the art you seen on Photoshop

 

 

and i remember reading, when you are rendering with a gpu you don't get as much color and rending accuracy as you do when rendering with a cpu, and it is challenging to find information pertaining to this.

 

 

 

I want to get a 128 core computer / workstation type pc and

 

want to get a 4 cuda enabled cards or more (more on this later)

 

I want to get the cuda cards, not sure if its tesla or gtx if im getting yet

and since i read the the gpu is not as accurte as the cpu is when rendering photo's

 

is this true for the gpu on Photoshop doing 2D painting?

 

is there a setting that i can choose to only render 100% color with the gpu even if its not rendering as fast as other wise

 

if not i'd like to know if getting a high core count such as 64-128 will make rendering my 2D painting faster than lets say a 6 or 12 non-h/t cpu

 

and i mean proportionally speed up as 48 core is 4x (400%) faster than 12 core |w/o H/T and a 128 core aprox 10x faster than a 12 core cpu?

 

or would i get a limited speed up.

 

rending lag/ long render times kind of kills my mood / joy / excitement / stoked-ness for the project :\

 

 

 

 

Remember i only want people to answer if they know what I'm talking about and

 

i would prefer them to have first hand experience or at least know some factual and not- anecdotal information / their theory.

 

 

 

I want to know since i dont like waiting for my 2D painting to render since i work on 12,000 x 6,000 resolution photo's and it can take abit longer to render than i'd like.

 

 

 

 

does anyone know if cs5 does any rendering over muti-able systems to improve render time such as i have 4 monster systems and i render across all of them, maybe sending information of each change the photo and render only a partial render and then send it to my main system and put it together? for  2d painting of course.


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