Hi! I just started using Adobe Character Animator today. I have used photoshop for half a year now and I have experimented with animation usually in photoshop but I wanted to try character animator to get a touch at the face and how that program works so I could later on use it on animate or after affects when I want to learn that. I have used a lot of time in photoshop so am well known to the program, but am new to how it works with character animator.
So first off, I manage to get the whole face to work out really fine, both the eyes, brows and mouths all working perfectly.
...
I didn't get the hair to move, I tried but it didn't work out. I used the pen -> had it on form and marked first the "origin" and then the "dangle", but it didn't seem to work sadly. But thats a problem I will look into after I get the body right.
SO this is how my layers are in photoshop:
![Skjermbilde 2019-03-13 kl. 23.58.58.png]()
(kropp means body in Norwegian)
So the foot is a layer, the legg is a layer and so it goes on.
I want to make this fit together and work smooth when I want to animate, but I only find answers for how to do it when you have the arm in one layer instead of 3 like me. (upper arm, down arm and wrist/hand).
So my big question is how can I make the body structure when I have more layers than one?
How can I add movement to each body part so when I moved the arm from I to / every layer will be moved in a smooth way, but I can also manage to make a position out of it?
So from this ![Skjermbilde 2019-03-14 kl. 00.24.09.png]()
to this
but with animation and a structure of how I can do it
This is how my character animator file looks like:
![Skjermbilde 2019-03-14 kl. 00.27.27.png]()
![Skjermbilde 2019-03-14 kl. 00.27.22.png]()
![Skjermbilde 2019-03-14 kl. 00.27.04.png]()
![Skjermbilde 2019-03-14 kl. 00.26.46.png]()
If you don't understand my question please tell me, also thank you very much for helping me I really do appreciate it. I hope you all get a nice day.
- Emily