Hi there,
I've been fighting with this issue for days now. I have an app which uses Away3D and Starling together. Works beautifully on the web, and also when compiled with debug-interpreter mode. However, when I compile for ad-hoc ipa and run it, it loads up just as slowly as debug-interpreter mode, and then crashes. I find a LowMemory report in my CrashReporter directory when I sync with iTunes.
Another strange thing is that the app's viewport is screwed up, it truncates part of the screen.
I am using the combined Flex 4.6/Air 3.3 sdk found here: - and compiling against air 3.3.
This is using Windows XP.
Can anyone help please - this is so frustrating..
Thank you.